local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133105145
L1_1 = {}
L2_1 = {}
L2_1.config_id = 58
L2_1.monster_id = 21030301
L3_1 = {}
L3_1.x = 702.201
L3_1.y = 266.289
L3_1.z = -452.934
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 108.532
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 25
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.pose_id = 9012
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 59
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = 708.174
L4_1.y = 268.574
L4_1.z = -462.286
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 331.199
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 25
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9003
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 60
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 704.201
L5_1.y = 266.418
L5_1.z = -451.46
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 236.536
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 25
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9012
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 61
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 704.048
L6_1.y = 266.179
L6_1.z = -454.212
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 310.755
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 25
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9012
L5_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 370
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 706.354
L3_1.y = 266.286
L3_1.z = -456.997
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.12
L3_1.y = 359.918
L3_1.z = 10.62
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 371
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 714.303
L4_1.y = 267.873
L4_1.z = -455.928
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 25
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 372
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 713.767
L5_1.y = 267.302
L5_1.z = -454.387
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 25
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 373
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = 712.818
L6_1.y = 267.889
L6_1.z = -455.835
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 25
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 374
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 701.428
L7_1.y = 266.048
L7_1.z = -454.493
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 25
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 375
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 702.583
L8_1.y = 265.965
L8_1.z = -455.387
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 25
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 376
L8_1.gadget_id = 70220005
L9_1 = {}
L9_1.x = 701.484
L9_1.y = 265.909
L9_1.z = -455.431
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 300.921
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 25
L8_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000187
L2_1.name = "ANY_MONSTER_DIE_187"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_187"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_187"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 58
L5_1 = 59
L6_1 = 60
L7_1 = 61
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 370
L5_1 = 371
L6_1 = 372
L7_1 = 373
L8_1 = 374
L9_1 = 375
L10_1 = 376
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_187"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_187 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 370
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_187 = L1_1
